par Epic Games4.8 / 5 182 avis Écrivez votre avis !
Pour qui ?
Unreal Engine fournit des outils de création pour les développeurs de jeux, les artistes 3D, les spécialistes de la visualisation, les cinéastes, les producteurs audiovisuels, les animateurs, les professionnels du VFX, les concepteurs de produits et les agences de création.
Notes moyennes182 avis
- Note globale 4.8 / 5
- Facilité d'utilisation 4.1 / 5
- Service client 4.5 / 5
- Fonctionnalités 4.8 / 5
- Rapport qualité-prix 4.7 / 5
Informations sur le produit
- Version gratuite Oui
- Essai gratuit Oui
Cloud, SaaS, web
Informations sur l'éditeur
- Epic Games
- Fondé en 1991
En savoir plus sur Unreal Engine
Suite de développement de jeux pour la création de films en 3D et leur visualisation, les simulations de formation avec script visuel, l'IA, l'animation de personnages, etc.
Unreal Engine - Fonctionnalités
- Achat intégré
- Analyse des données de jeu
- Gestion des lecteurs
- Gestion des ressources informatiques
- Jeux 2D
- Jeux 3D
- Réalité virtuelle
- Réseau de jeux multi-joueurs
- Simulations physiques
Avis les plus utiles sur Unreal Engine
Publié le 03/07/2019
Great for advanced game development
Commentaires: For a while it was our primary engine and it served us really well. But, over time our needs just got a little too much, and writing custom extensions in C++ got too out of hand, so we switched back over to Unity/
For starters, almost any 3D game made in Unreal Engine looks beautiful. By default it applies a ton of Post Processing effects. (See Cons).
As opposed to other engines, almost any feature you could want is Built right into the engine itself. No need for external packages such as visual scripting, shader making, etc. These tools make it easy enough for a beginner to pick up, but are still great for advanced use in full studios.
Inconvénients: Well, for one, the system requirements are much higher than Unity's. This means that you can't run it on any old computer. The other frustrating thing is that the language is C++, making scripting a little difficult to grasp at times. Additionally, the pricing is annoying too. It's free to use, but you have to share 5% of revenue. For an indie studio this can come out to be a significant loss.
Publié le 22/04/2019
Unreal is the engine of choice for advanced 3D projects
Commentaires: I recommend Unreal for any Studio that doesn't need an in-house engine and wants to work on 3D heavy projects. This engine will allow any Studio with the right resources, to create a project that could easily compete with bigger Studios. It's easily accessible, cheap, powerful and has a great history and support to it.
Avantages: Being based on an existing game, and evolving since the earlier ages of 3D games, Unreal3D is the perfect match for any Studio which doesn't want to build, maintain and optimize its own in-house Engine. The expertise of Epic, the number of users worldwide and the multiple layers of development allows many different users to access and create assets/features easily. The Engine comes up with a great online tutorial and basic project within the engine, allowing anyone to play around and create prototypes easily. Blueprints are also a great way for anyone to experiment with behaviors and mechanics, without any code knowledge. When getting deeper into the production of a project, the possibility to turn those blueprints into actual C++ code, offers even more optimization possibilities to the developers. The access to a lot of plugins, assets and blueprints on the Unreal Marketplace is also a great way to share knowledge and allow projects to move forward.
Inconvénients: The Engine is heavy and demands a powerful computer. This is a mandatory investment if you want to push your project further. The Engine is also very fat and the bigger it grows, the more space it will take on your versioning software. Unreal3D also offers limited compatibility with git (our version software of choice).
Publié le 30/05/2018
The most powerful game engine that unfortunately is really hard to run in low specs devices
Commentaires: Easiest learning curve ever, even for the shaders/materials taboo. The visualization of code in graphs (Blueprints) also helps to keep code organized, documented and optimized.
Avantages: This engine is a shortcut to get an amazing final product in both aesthetics and code. The Blueprints system can do almost everything traditional code can. It's priceless to have a visual way to debug: you can see all the paths taken in the execution in real time. My favorite feature is the material creator (equivalent to shaders) based on graph nodes, which is becoming the standard nowadays, but since it's an old feature in UE it has been improved time after time being one of the most robust features. The particles system is also stunning: almost limitless, allows you to run them using your graphics card which helps to preserve the efficiency of your product (specially games). Official documentation and tutorials are A+ quality and most of the old material you can find in places like youtube still works (for UE4).
Inconvénients: For me the hardest fact to accept is that you can't run Unreal Engine 4 Editor in a "normal" specs laptop (they explicitly say it on the requirements page), but also your final products will have higher requirements, unless you spend lots of hours and effort in optimization like it was perfectly done with Sea of Thieves and Fortnite. I shared my 3rd person spaceship prototype game with some friends and they got around 10 fps on normal (kind of old) laptops. Nothing less than i5 could run it fluidly even with 4Gb ram.
Publié le 06/06/2019
Unreal Engine is amazingly powerful!
Commentaires: Downloading Unreal Engine 4 has been a life changer. I've always loved games and wanted to create my own. As far back as RPG Maker games (Super Nintendo), I was crafting story-lines and choosing the right sprites to convey my story. Eventually I started learning to code using Adobe Flash's Action Script language and went into GameMaker: Studio briefly before I discovered how easy to use Unreal Engine was. Since then I have had complete control over every aspect of my game creation and it has been glorious. I highly recommend Unreal Engine to anyone who has had the slightest inkling of that game maker itch. If you aren't sure, Download it and mess around, its absolutely free.
- Top of the line.
- Free to use until you begin making money, and even then you still make a large percentage.
- Unreal engine's node system makes it easy to accomplish what would take months of learning to write code to do.
- Plethora of easy to follow tutorials on YouTube.
- Your imagination is the limit.
- UI is neatly presented.
Inconvénients: - With everything that you can do in Unreal, it only makes sense that you need a powerful machine to run it properly. Even then, my personal Microsoft Surface 3 (its old I know) can run Unreal on low settings enough to still work on my game.
Publié le 03/05/2019
The First choice of every AAA game developers
I am a professional game developer and working on three game projects out of which I want to make one game not so extraordinary means I want to make a basic game which is nearly impossible with Unreal Engine because it doesn't support some 3D models and their textures and so I am using a different Game Engine to develop this kind of low-end game.
But other than that, Unreal Engine is really helping me a lot in making high-end games .
Avantages: With Unreal Engine, I can make extraordinary and big size and high graphics games. This game engine provides many features which can be really appreciating in the way of developing a High-End game. Games developed using Unreal engine are greatly optimized and suits almost all types of devices except a few old featured devices. With Unreal Engine, I can import high quality 3D models and high quality textures for them. Also, we can import high quality Sound effect, without getting the game overloaded.
Though, everything is nearly fully-featured but sometimes it may become annoying when you can't import 3d models of unsupported format and also sometimes, the textures doesn't get fitted on the appropriate models making it difficult to speedily develop a small thing.
Also, some of the features of Unreal Engine requires high practice and skills unlike other Game Engines.